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Assets/Fonts/ChuanQiTeZhan.ttf
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BIN
Assets/Fonts/ChuanQiTeZhan.ttf
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Assets/Fonts/ChuanQiTeZhan.ttf.meta
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Assets/Fonts/ChuanQiTeZhan.ttf.meta
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@ -10,7 +10,7 @@ public class TextWXFront : MonoBehaviour
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void Start()
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{
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#if UNITY_WEIXINMINIGAME && !UNITY_EDITOR
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WX.GetWXFont(string.Empty, (font) =>
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WX.GetWXFont("https://xy451-minicode.oss-cn-hangzhou.aliyuncs.com/test2/Fonts/Neuton-Light.ttf", (font) =>
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{
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GetComponent<Text>().font = font;
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});
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@ -65,7 +65,7 @@ MonoBehaviour:
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UseFriendRelation: 0
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UseCompressedTexture: 0
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UseMiniGameChat: 0
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PreloadWXFont: 1
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PreloadWXFont: 0
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CompileOptions:
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DevelopBuild: 0
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AutoProfile: 0
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@ -1309,7 +1309,6 @@ GameObject:
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- component: {fileID: 1064514692}
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- component: {fileID: 1064514694}
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- component: {fileID: 1064514693}
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- component: {fileID: 1064514695}
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m_Layer: 5
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m_HasEditorInfo: 1
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m_Name: Text (Legacy)
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@ -1358,8 +1357,8 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 18
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m_Font: {fileID: 12800000, guid: 3f6660225ab5a3e4e954fb17f8d3ad02, type: 3}
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m_FontSize: 28
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 1
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@ -1379,18 +1378,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1064514691}
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m_CullTransparentMesh: 1
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--- !u!114 &1064514695
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1064514691}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e5030f811a08abd43a9c505dbeb712d1, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1291040292
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GameObject:
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m_ObjectHideFlags: 0
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@ -1705,7 +1692,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_Font: {fileID: 12800000, guid: 3f6660225ab5a3e4e954fb17f8d3ad02, type: 3}
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m_FontSize: 30
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m_FontStyle: 0
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m_BestFit: 0
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