This commit is contained in:
wuyanchen 2025-12-31 18:29:58 +08:00
parent 941cf19d82
commit 8ce86754ca
39 changed files with 4412 additions and 28 deletions

8
Assets/Editor.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: W35LvX+rB3K1EOKw+znkCYBV3A5Efbo2HlD/j3sVlh0FR+T7CLj6E2Y=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,77 @@
using UnityEngine;
using UnityEngine.AI;
using System.Text;
using System.IO;
using UnityEditor;
public static class NavMeshExporter
{
[MenuItem("Tools/Export NavMesh to Obj (Right-Handed 右手坐标系)")]
public static void ExportRight()
{
NavMeshTriangulation triangulatedNavMesh = NavMesh.CalculateTriangulation();
if (triangulatedNavMesh.vertices.Length == 0)
{
Debug.LogError("NavMesh is empty! Please bake it first.");
return;
}
StringBuilder sb = new StringBuilder();
sb.AppendLine("g NavMesh");
// ========== ✅ 修改点1顶点坐标 转右手坐标系 (仅对Z轴取反X/Y不变) ==========
foreach (Vector3 v in triangulatedNavMesh.vertices)
{
sb.Append($"v {v.x} {v.y} {-v.z}\n"); // 核心改动:-v.z
}
// ========== ✅ 修改点2三角面绕序反转 (修正法线朝向,避免背面剔除) ==========
for (int i = 0; i < triangulatedNavMesh.indices.Length; i += 3)
{
// 原始顺序i → i+1 → i+2
// 右手坐标系顺序i+2 → i+1 → i 核心改动
sb.Append($"f {triangulatedNavMesh.indices[i + 2] + 1} {triangulatedNavMesh.indices[i + 1] + 1} {triangulatedNavMesh.indices[i] + 1}\n");
}
string path = Path.Combine(Application.dataPath, "NavMeshExport.obj");
File.WriteAllText(path, sb.ToString());
Debug.Log($"✅ 右手坐标系 NavMesh exported to: {path}");
AssetDatabase.Refresh();
}
//[MenuItem("Tools/Export NavMesh to Obj (Left-Handed 左手坐标系)")]
//public static void ExportLeft()
//{
// NavMeshTriangulation triangulatedNavMesh = NavMesh.CalculateTriangulation();
// if (triangulatedNavMesh.vertices.Length == 0)
// {
// Debug.LogError("NavMesh is empty! Please bake it first.");
// return;
// }
// StringBuilder sb = new StringBuilder();
// sb.AppendLine("g NavMesh");
// // 1. 写入顶点 (保持 Unity 原始坐标 v.x, v.y, v.z)
// foreach (Vector3 v in triangulatedNavMesh.vertices)
// {
// // 不取反 x
// sb.Append($"v {v.x} {v.y} {v.z}\n");
// }
// // 2. 写入面 (保持 Unity 原始绕序 i, i+1, i+2)
// for (int i = 0; i < triangulatedNavMesh.indices.Length; i += 3)
// {
// // 不交换顺序
// sb.Append($"f {triangulatedNavMesh.indices[i] + 1} {triangulatedNavMesh.indices[i + 1] + 1} {triangulatedNavMesh.indices[i + 2] + 1}\n");
// }
// string path = Path.Combine(Application.dataPath, "NavMeshExport.obj");
// File.WriteAllText(path, sb.ToString());
// Debug.Log($"NavMesh exported (Raw Unity Coords) to: {path}");
// AssetDatabase.Refresh();
//}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: XXgcsn6lBim/qQkgKt0fjSvGpKVNjh2E1h+9TZRSEPCmTduL+FSZG1k=
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Game2.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: XHhK4Cv/AH3AWTgfGHOEqGGa1zaQwcoy2sQKSD4zHiOMPs2F2ObqVDQ=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Game2/Models.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: DCsdsyipB34SxBxHC68c47Wj+7Xv6Z0AxukkCXYadnxDh3QUtB/UF2o=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: BnhO5iP8Bigt6NP6YtcnUz/KBvua623y+aSY9tTNt4cNc8p592aPQSM=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: XXNOsSOtBnjLFyWXkj2XRu9uLKUp8HsxFD1RzKSQ4w2g5kvr0oYMjKc=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 694 KiB

View File

@ -0,0 +1,147 @@
fileFormatVersion: 2
guid: W3oc4Cz+BX9k2qZ4YE9AmqkrlIUHHSMov/TSIYB7C25jpscSt4h1aeY=
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
webStreaming: 0
priorityLevel: 0
uploadedMode: 2
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WeixinMiniGame
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 818 KiB

View File

@ -0,0 +1,147 @@
fileFormatVersion: 2
guid: CH4WvSyrW3zvP01PU0SRKfqaJkvYqz9+CXQTXx3jprmqbI5xzYzdLes=
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
webStreaming: 0
priorityLevel: 0
uploadedMode: 2
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WeixinMiniGame
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 845 KiB

View File

@ -0,0 +1,147 @@
fileFormatVersion: 2
guid: CXoW5nj4BikSRrQyujVLoTsvFNfGR3Sp1U50di7p4KptHiEeezRNFJs=
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
webStreaming: 0
priorityLevel: 0
uploadedMode: 2
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WeixinMiniGame
maxTextureSize: 2048
maxPlaceholderSize: 32
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: CChL4yP5UXIDBQXwNJnd/E8Ri9+xgt7HD5Jn26dDWcxC4hp0ojiX3f0=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!114 &-6232990996143339625
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mat_SD1
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: d03e6cf4f35bee343bdb1a7d557ea81e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d03e6cf4f35bee343bdb1a7d557ea81e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: Di8evX75AXLF518zrkpTBDS4FFVeB7ZlWo1ZgrEV6el4RaMAylGyM8o=
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!114 &-6232990996143339625
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mat_SD2
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 749866874134d884eb94b0a25d549ec1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 749866874134d884eb94b0a25d549ec1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: BygetSj7AHmU+8TqXsGTwbCAMtSxHhpgBkmjNXrRW1iDptepy7StOx4=
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!114 &-6232990996143339625
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mat_SD3
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 609cbeebd4bf5d9459bae26f01c78ad1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 609cbeebd4bf5d9459bae26f01c78ad1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: WStOtC77AnhRDzbBGtJ623jA0lnvXW3HcTZCx6rLO6//Alxpd8rYC3M=
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,121 @@
fileFormatVersion: 2
guid: B3lLtyOrWnKNGB5Q1hjfgB76anADYq9jwLWT3EbGTKOH5zzQYTJj+f0=
ModelImporter:
serializedVersion: 22361
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
aCLCompressionLevel: 3
aCLCurvePrecision: 0.01
aCLFastSampleMode: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
virtualGeometry: 0
hasBoneWeight: 0
generateGeometryBuffer: 0
positionPrecision: -2147483648
normalPrecision: -1
tangentPrecision: -1
surfaceCompensation: 0
allMeshUse: 1
ignoreSimpleMesh: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,70 @@
fileFormatVersion: 2
guid: Dnkc4y+kWnIqFRcWr2iX3EMu+4VaKQmmeqRaoE7+dQwB77P62j2U/RY=
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 804e1ce4c496647cfa3f1a1134187c71, type: 3}
_removeEmptyRootObjects: 1
_scaleFactor: 1
_maximumLod: 300
_readWriteEnabled: 1
_generateColliders: 0
_swapUvs: 0
_generateLightmapUVs: 0
_importBlendShapeNames: 1
_blendShapeFrameWeight:
_option: 0
_multiplier: 1
_importNormals: 0
_importTangents: 0
_importCamera: 2
_importAnimations: 2
_addAnimatorComponent: 0
_animationLoopTime: 1
_animationLoopPose: 0
_importMaterials: 1
_enableGpuInstancing: 0
_texturesReadWriteEnabled: 1
_generateMipMaps: 1
_useSceneNameIdentifier: 1
_textureCompression: -50
optimizeGameObjects: 0
materials:
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
textures:
- {instanceID: 0}
- {instanceID: 0}
- {instanceID: 0}
hasSceneData: 1
hasAnimationData: 0
hasMaterialData: 1
hasTextureData: 1
animations: []
_extensions:
- name: KHR_texture_transform
supported: 1
used: 1
required: 0
_textures:
- texture: {instanceID: 0}
shouldBeLinear: 0
shouldBeNormalMap: 0
- texture: {instanceID: 0}
shouldBeLinear: 0
shouldBeNormalMap: 0
- texture: {instanceID: 0}
shouldBeLinear: 0
shouldBeNormalMap: 0
_mainAssetIdentifier: scenes/SD_V2
_importPlugins: []

8
Assets/Game2/Scenes.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: WnIfsH7/AnK41CEYUPe3qo9vPb3WE+R+d81aqPVgPiPjUNTXyRZQAAk=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: CCsZ5ymkWy4khEC9kyE+4Ngs/cJeckxU6KFk06olqrwjKxAsujstF2Y=
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: Dysc5HmsAHiM8zZIuZZhmY0B94AaOMQN0+S2PXLD52PZf3TxrL4iaiQ=
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: Wy8Xs3irAn5xprW8xjWT57LPmt+JFhU06m1RNSHPujCPem5nD730bKM=
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,7 +2,7 @@
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.14.0
// from Assets/Actions/CameraInput.inputactions
// from Assets/Games/PublicRes/Actions/CameraInput.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -16,7 +16,7 @@ using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
/// <summary>
/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/Actions/CameraInput.inputactions".
/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/Games/PublicRes/Actions/CameraInput.inputactions".
/// </summary>
/// <remarks>
/// This class is source generated and any manual edits will be discarded if the associated asset is reimported or modified.

View File

@ -2,7 +2,7 @@
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.14.0
// from Assets/Actions/FlowFinger.inputactions
// from Assets/Games/PublicRes/Actions/FlowFinger.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -16,7 +16,7 @@ using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
/// <summary>
/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/Actions/FlowFinger.inputactions".
/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/Games/PublicRes/Actions/FlowFinger.inputactions".
/// </summary>
/// <remarks>
/// This class is source generated and any manual edits will be discarded if the associated asset is reimported or modified.

1881
Assets/NavMeshExport.obj Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,121 @@
fileFormatVersion: 2
guid: C3NLti77Ai1MXxoYSRDXaqLVvyRX5MiXOS/8Dn+I0JWmmGEll0z3Lb0=
ModelImporter:
serializedVersion: 22361
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
aCLCompressionLevel: 3
aCLCurvePrecision: 0.01
aCLFastSampleMode: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
virtualGeometry: 0
hasBoneWeight: 0
generateGeometryBuffer: 0
positionPrecision: -2147483648
normalPrecision: -1
tangentPrecision: -1
surfaceCompensation: 0
allMeshUse: 1
ignoreSimpleMesh: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1646,13 +1646,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
ringManager: {fileID: 0}
impact: {fileID: 4541196389373984, guid: e3f361eacdeb09440850ac7397930cba, type: 3}
muzzleFlare: {fileID: 4000010921236120, guid: 2cc07ac0b88fafc40b730713b6dac672,
type: 3}
bullet: {fileID: 4836675779974994, guid: a2700d7f89910434081c7dc7c92e22ca, type: 3}
impact: {fileID: 4541196389373984, guid: e3f361eacdeb09440850ac7397930cba, type: 3}
continueShotCount: 3
turret: {fileID: 1937448684}
gun: {fileID: 787073158}
audioVolume: 1
shotAudioClip: {fileID: 8300000, guid: 038911361e37ae84b8fdc585b7b83895, type: 3}
hitAudioClip: {fileID: 0}
shotDuration: 0.35
@ -1660,14 +1661,13 @@ MonoBehaviour:
shotDistance: 15
shotSpeed: 35
initBulletCount: 30
shotOffsetZ: 1.5
shotOffsetZMul: 0
shotFixAngleX: 0
lerpSpeed: 5
isAutoLock: 0
isShowMuzzle: 0
pressAction: {fileID: 76562581802851548, guid: 50486e0197319e948b872b25ef15b507,
type: 3}
activeBulletPool: []
activeImpactPool: []
--- !u!114 &579106299
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1719,6 +1719,7 @@ MonoBehaviour:
- {fileID: 891928696}
enemyAppearDuration: 0.1
boomClip: {fileID: 8300000, guid: 66e0e24e6ada67b4ba418891e0d2460a, type: 3}
boomVolumeScale: 1
enemyPrefabList:
- {fileID: 405780, guid: eaa543acfc2bf694e9c8fecda54e9540, type: 3}
- {fileID: 494714, guid: 674d1be963670ab428b29cbc7eecdf3e, type: 3}
@ -3159,6 +3160,7 @@ MonoBehaviour:
- {fileID: 543443323}
enemyAppearDuration: 0.1
boomClip: {fileID: 8300000, guid: 66e0e24e6ada67b4ba418891e0d2460a, type: 3}
boomVolumeScale: 1
enemyPrefabList:
- {fileID: 405780, guid: eaa543acfc2bf694e9c8fecda54e9540, type: 3}
- {fileID: 494714, guid: 674d1be963670ab428b29cbc7eecdf3e, type: 3}
@ -3414,13 +3416,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
ringManager: {fileID: 0}
impact: {fileID: 4541196389373984, guid: af3f3fa832ef8314bb22c5462402c60c, type: 3}
muzzleFlare: {fileID: 4000010921236120, guid: 66ce0f27574363a4dabe7162e2636e3f,
type: 3}
bullet: {fileID: 4638688750665566, guid: 1b81ed6643072854688c442ec72032d6, type: 3}
impact: {fileID: 4541196389373984, guid: af3f3fa832ef8314bb22c5462402c60c, type: 3}
continueShotCount: 3
turret: {fileID: 1924614693}
gun: {fileID: 425490166}
audioVolume: 1
shotAudioClip: {fileID: 8300000, guid: 038911361e37ae84b8fdc585b7b83895, type: 3}
hitAudioClip: {fileID: 0}
shotDuration: 0.2
@ -3428,14 +3431,13 @@ MonoBehaviour:
shotDistance: 20
shotSpeed: 42
initBulletCount: 60
shotOffsetZ: 0.5
shotOffsetZMul: 0
shotFixAngleX: 0
lerpSpeed: 5
isAutoLock: 0
isShowMuzzle: 0
pressAction: {fileID: 76562581802851548, guid: 50486e0197319e948b872b25ef15b507,
type: 3}
activeBulletPool: []
activeImpactPool: []
--- !u!4 &1937448684 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 429194, guid: 45d1fe44ae62c474f914b29f3c019ba0,
@ -3709,13 +3711,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
ringManager: {fileID: 0}
impact: {fileID: 4541196389373984, guid: e3f361eacdeb09440850ac7397930cba, type: 3}
muzzleFlare: {fileID: 4000010921236120, guid: 2cc07ac0b88fafc40b730713b6dac672,
type: 3}
bullet: {fileID: 4836675779974994, guid: a2700d7f89910434081c7dc7c92e22ca, type: 3}
impact: {fileID: 4541196389373984, guid: e3f361eacdeb09440850ac7397930cba, type: 3}
continueShotCount: 3
turret: {fileID: 2032093318}
gun: {fileID: 2032093319}
audioVolume: 1
shotAudioClip: {fileID: 8300000, guid: 038911361e37ae84b8fdc585b7b83895, type: 3}
hitAudioClip: {fileID: 0}
shotDuration: 0.35
@ -3723,14 +3726,13 @@ MonoBehaviour:
shotDistance: 15
shotSpeed: 35
initBulletCount: 30
shotOffsetZ: 1.5
shotOffsetZMul: 0
shotFixAngleX: 0
lerpSpeed: 5
isAutoLock: 0
isShowMuzzle: 0
pressAction: {fileID: 76562581802851548, guid: 50486e0197319e948b872b25ef15b507,
type: 3}
activeBulletPool: []
activeImpactPool: []
--- !u!65 &2032093323
BoxCollider:
m_ObjectHideFlags: 0
@ -3946,13 +3948,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
ringManager: {fileID: 0}
impact: {fileID: 4541196389373984, guid: af3f3fa832ef8314bb22c5462402c60c, type: 3}
muzzleFlare: {fileID: 4000010921236120, guid: 66ce0f27574363a4dabe7162e2636e3f,
type: 3}
bullet: {fileID: 4638688750665566, guid: 1b81ed6643072854688c442ec72032d6, type: 3}
impact: {fileID: 4541196389373984, guid: af3f3fa832ef8314bb22c5462402c60c, type: 3}
continueShotCount: 3
turret: {fileID: 2066217538}
gun: {fileID: 2093244999}
audioVolume: 1
shotAudioClip: {fileID: 8300000, guid: 038911361e37ae84b8fdc585b7b83895, type: 3}
hitAudioClip: {fileID: 0}
shotDuration: 0.2
@ -3960,14 +3963,13 @@ MonoBehaviour:
shotDistance: 20
shotSpeed: 42
initBulletCount: 60
shotOffsetZ: 0.5
shotOffsetZMul: 0
shotFixAngleX: 0
lerpSpeed: 5
isAutoLock: 0
isShowMuzzle: 0
pressAction: {fileID: 76562581802851548, guid: 50486e0197319e948b872b25ef15b507,
type: 3}
activeBulletPool: []
activeImpactPool: []
--- !u!114 &2066217548
MonoBehaviour:
m_ObjectHideFlags: 0

Binary file not shown.

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: a854c9304372922419f31d9f1356bb3d
guid: XnIasXmkUHuk5wHsPKXnThP1f7RY91UI/kF3YiDm9MH3cmsrHxlq4Rs=
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000

View File

@ -69,7 +69,7 @@ NavMeshProjectSettings:
cost: 1
- name:
cost: 1
m_LastAgentTypeID: -887442657
m_LastAgentTypeID: -1372625422
m_Settings:
- serializedVersion: 3
agentTypeID: 0

View File

@ -1,17 +1,17 @@
<Solution>
<Project Path="Unity.ShaderGraph.Editor.csproj" />
<Project Path="Assembly-CSharp.csproj" />
<Project Path="UnityEditor.UI.csproj" />
<Project Path="GLTFSerialization.csproj" />
<Project Path="Unity.RenderPipelines.Universal.Editor.csproj" />
<Project Path="UnityGLTFScripts.csproj" />
<Project Path="UnityGLTFEditor.csproj" />
<Project Path="Assembly-CSharp.csproj" />
<Project Path="UnityGLTF.Plugins.Experimental.csproj" />
<Project Path="UnityGLTFTests.csproj" />
<Project Path="Unity.RenderPipelines.Universal.Editor.csproj" />
<Project Path="DOTween.Modules.csproj" />
<Project Path="UnityGLTFEditor.csproj" />
<Project Path="Assembly-CSharp-Editor.csproj" />
<Project Path="UnityGLTF.Plugins.Experimental.csproj" />
<Project Path="UnityGLTF.ShaderGraph.csproj" />
<Project Path="UnityGltf.RenderPipelines.csproj" />
<Project Path="Assembly-CSharp-Editor.csproj" />
<Project Path="UnityGLTFTests.Editor.csproj" />
<Project Path="UnityGLTF.Helpers.csproj" />
<Project Path="UnityGLTFTests.csproj" />
</Solution>