diff --git a/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_MuzzleFlare.prefab b/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_MuzzleFlare.prefab index 79c9017..f959675 100644 --- a/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_MuzzleFlare.prefab +++ b/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_MuzzleFlare.prefab @@ -4811,7 +4811,7 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} + m_LocalScale: {x: 0.3, y: 0.3, z: 0.3} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4000012572821648} diff --git a/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_Projectile.prefab b/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_Projectile.prefab index a05f1f6..fecc6a7 100644 --- a/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_Projectile.prefab +++ b/Assets/EffectCore/packs/StylizedProjectilePack1/prefabs/Bullet/Bullet_BlazingRed/Bullet_Small_BlazingRed/Bullet_BlazingRed_Small_Projectile.prefab @@ -33,7 +33,7 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4749193282715014} diff --git a/Assets/Settings/SampleSceneProfile.asset b/Assets/Settings/SampleSceneProfile.asset index 92b1828..e5f3121 100644 --- a/Assets/Settings/SampleSceneProfile.asset +++ b/Assets/Settings/SampleSceneProfile.asset @@ -47,7 +47,7 @@ MonoBehaviour: dirtIntensity: m_OverrideState: 0 m_Value: 0 ---- !u!114 &-7011558710299706105 +--- !u!114 &-2844824945971195752 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} @@ -61,17 +61,17 @@ MonoBehaviour: m_EditorClassIdentifier: active: 1 color: - m_OverrideState: 1 + m_OverrideState: 0 m_Value: {r: 0, g: 0, b: 0, a: 1} center: m_OverrideState: 0 m_Value: {x: 0.5, y: 0.5} intensity: m_OverrideState: 1 - m_Value: 0.3 + m_Value: 0.2 smoothness: - m_OverrideState: 1 - m_Value: 0.4 + m_OverrideState: 0 + m_Value: 0.2 rounded: m_OverrideState: 0 m_Value: 0 @@ -90,7 +90,7 @@ MonoBehaviour: components: - {fileID: 849379129802519247} - {fileID: -7893295128165547882} - - {fileID: -7011558710299706105} + - {fileID: -2844824945971195752} --- !u!114 &849379129802519247 MonoBehaviour: m_ObjectHideFlags: 3 diff --git a/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset b/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset index 9743bc5..e4e6548 100644 --- a/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset +++ b/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset @@ -29,7 +29,7 @@ MonoBehaviour: HideAfterCallMain: 1 preloadFiles: Orientation: 0 - bgImageSrc: Assets/Game1/Images/SplashScreen/SplashScreen2.jpg + bgImageSrc: Assets/TowerDefence/Images/SplashScreen/SplashScreen.jpg dataFileSubPrefix: maxStorage: 200 defaultReleaseSize: 31457280