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lerpSpeed: 8
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||||
lerpSpeed: 5
|
||||
isAutoLock: 0
|
||||
isShowMuzzle: 1
|
||||
pressAction: {fileID: 76562581802851548, guid: 50486e0197319e948b872b25ef15b507,
|
||||
@ -3808,7 +3959,7 @@ Transform:
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0.9848078, z: 0, w: 0.17364825}
|
||||
m_LocalPosition: {x: 18, y: 0, z: -18}
|
||||
m_LocalScale: {x: 1.7142857, y: 1.7142857, z: 1.7142857}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1721029600}
|
||||
@ -3833,16 +3984,17 @@ MonoBehaviour:
|
||||
continueShotCount: 0
|
||||
turret: {fileID: 0}
|
||||
gun: {fileID: 0}
|
||||
shotAudioClip: {fileID: 8300000, guid: 038911361e37ae84b8fdc585b7b83895, type: 3}
|
||||
audioVolume: 0.1
|
||||
shotAudioClip: {fileID: 8300000, guid: 18ff7ad4cffb9ae458e8cbaee7c0d423, type: 3}
|
||||
hitAudioClip: {fileID: 8300000, guid: 66e0e24e6ada67b4ba418891e0d2460a, type: 3}
|
||||
shotDuration: 0.2
|
||||
shotDuration: 0.12
|
||||
shotNextDuration: 0.1
|
||||
shotDistance: 18
|
||||
shotSpeed: 20
|
||||
shotSpeed: 12
|
||||
initBulletCount: 15
|
||||
shotOffsetZMul: -1
|
||||
shotFixAngleX: 0
|
||||
lerpSpeed: 8
|
||||
lerpSpeed: 5
|
||||
isAutoLock: 0
|
||||
isShowMuzzle: 1
|
||||
pressAction: {fileID: 76562581802851548, guid: 50486e0197319e948b872b25ef15b507,
|
||||
@ -3972,7 +4124,7 @@ RectTransform:
|
||||
m_GameObject: {fileID: 2083258305}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 4.2899303, y: 4.2899303, z: 1}
|
||||
m_LocalScale: {x: 4.064236, y: 4.064236, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 97192695}
|
||||
@ -4086,7 +4238,7 @@ MonoBehaviour:
|
||||
type: 3}
|
||||
muzzlePrefab: {fileID: 4000010921236120, guid: 2cc07ac0b88fafc40b730713b6dac672,
|
||||
type: 3}
|
||||
shotAudioClip: {fileID: 8300000, guid: 038911361e37ae84b8fdc585b7b83895, type: 3}
|
||||
shotAudioClip: {fileID: 8300000, guid: 18ff7ad4cffb9ae458e8cbaee7c0d423, type: 3}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
BIN
Assets/Game1/Sound/Audio/jiu.mp3
Normal file
BIN
Assets/Game1/Sound/Audio/jiu.mp3
Normal file
Binary file not shown.
23
Assets/Game1/Sound/Audio/jiu.mp3.meta
Normal file
23
Assets/Game1/Sound/Audio/jiu.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: DnJJ4y38B38mTfrH627/jC+DuoHJg99niITNY8HPTwPJ+A/kfUNcPG8=
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -24,6 +24,8 @@ public class Shot : MonoBehaviour
|
||||
|
||||
public Transform turret;
|
||||
public Transform gun;
|
||||
[Tooltip("音效声音大小")]
|
||||
public float audioVolume = 1f;
|
||||
[Tooltip("发射音效")]
|
||||
public AudioClip shotAudioClip;
|
||||
[Tooltip("击中音效")]
|
||||
@ -394,7 +396,7 @@ public class Shot : MonoBehaviour
|
||||
{
|
||||
if (hitAudioClip != null)
|
||||
{
|
||||
AudioTool.AudioSource.PlayOneShot(hitAudioClip, 0.5f);
|
||||
AudioTool.AudioSource.PlayOneShot(hitAudioClip, audioVolume);
|
||||
}
|
||||
|
||||
currentShotCount++;
|
||||
@ -455,10 +457,10 @@ public class Shot : MonoBehaviour
|
||||
// 1. 播放音效
|
||||
if (!isNextLineShot && shotAudioClip != null)
|
||||
{
|
||||
if(DateTime.Now - beforeShotTime > TimeSpan.FromSeconds(shotDuration))
|
||||
if (DateTime.Now - beforeShotTime > TimeSpan.FromSeconds(shotDuration))
|
||||
{
|
||||
beforeShotTime = DateTime.Now;
|
||||
AudioTool.AudioSource.PlayOneShot(shotAudioClip);
|
||||
AudioTool.AudioSource.PlayOneShot(shotAudioClip, audioVolume);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -29,7 +29,7 @@ MonoBehaviour:
|
||||
HideAfterCallMain: 1
|
||||
preloadFiles:
|
||||
Orientation: 0
|
||||
bgImageSrc: Assets/TowerDefence/Images/SplashScreen/SplashScreen.jpg
|
||||
bgImageSrc: Assets/Game1/Images/SplashScreen/SplashScreen2.jpg
|
||||
dataFileSubPrefix:
|
||||
maxStorage: 200
|
||||
defaultReleaseSize: 31457280
|
||||
|
||||
@ -1020,7 +1020,7 @@ PlayerSettings:
|
||||
-s ERROR_ON_UNDEFINED_SYMBOLS=0 -s TOTAL_MEMORY=256MB -s EXPORTED_RUNTIME_METHODS=''["ccall","cwrap","stackTrace","addRunDependency","removeRunDependency","FS_createPath","FS_createDataFile","stackTrace","writeStackCookie","checkStackCookie","lengthBytesUTF8","stringToUTF8"]''
|
||||
--profiling-funcs '
|
||||
weixinMiniGameModulesDirectory:
|
||||
weixinMiniGameTemplate: PATH:H:\Dev\UMiniGame\Library\PackageCache\com.qq.weixin.minigame@4443e5a9bc\WebGLTemplates\WXTemplate2022TJ
|
||||
weixinMiniGameTemplate: PATH:E:\Dev3\UMiniGame\Library\PackageCache\com.qq.weixin.minigame@4443e5a9bc\WebGLTemplates\WXTemplate2022TJ
|
||||
weixinMiniGameAnalyzeBuildSize: 0
|
||||
weixinMiniGameUseEmbeddedResources: 0
|
||||
weixinMiniGameCompressionFormat: 2
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user