33 lines
914 B
C#
33 lines
914 B
C#
using XNet.Business.Entity;
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namespace XNet.Business.Tank.Entities
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{
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/// <summary>
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/// 坦克对象
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/// </summary>
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public class TankPlayer : ControlPlayer
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{
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/// <summary>
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/// 上一次计算普通攻击的时候的时间,用来判断AI是否开始攻击
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/// </summary>
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public DateTime[] PrevToAttackTimes = Array.Empty<DateTime>();
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/// <summary>
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/// 第一技能的等级
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/// </summary>
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public int Skill1Level { get; set; } = 1;
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/// <summary>
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/// 第二技能的等级
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/// </summary>
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public int Skill2Level { get; set; } = 1;
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/// <summary>
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/// 第三技能的等级
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/// </summary>
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public int Skill3Level { get; set; } = 1;
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/// <summary>
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/// 第四技能的等级
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/// </summary>
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public int Skill4Level { get; set; } = 1;
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}
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}
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